Read your opponent's hand in 6 guesses. You can see your own two cards, the board, and exactly how much equity the villain has against you. Pick a rank and a suit for each of their two hidden cards, then press Enter.
After each guess the tiles show how close you are:
9♣
Green: this exact card is in the villain's hand.
9♦
Yellow: the rank is right, the suit is wrong.
K♠
Gray: the rank is not in their hand. The small suit chip turns green when that suit is in their hand.
41.0%▲
The third box shows the equity of your guess and whether the real hand has more (▲) or less (▼) equity. Red means you are within 3%, orange within 10%, blue is cold.
Cards already on the table cannot be in the villain's hand. Type ranks (A K Q J T 9…2) and suits (S H D C) on your keyboard if you prefer.
A new hand is dealt every day. The dice button opens practice: pick a street, a board texture, the villain's hand type, and an equity band, then deal. Practice has its own streak. A hint reveals one rank or one suit and costs a guess. Give up to see the hand and why that equity is what it is. Equities are exact, computed over every remaining runout.
Practice
Session streak: 0
Street
Board
Villain
Equity
Hard boards are two-tone or monotone, so suit reads matter. Close equity is 30–70%.